Echoes are the inhabitants of the echolands. Echoes love to bargain. They sometimes come to a shrine in Necronum to interact with the living. When echoes go to "the Other," they mysteriously disappear.
Abilities
Not to be confused with the shaping power in Necronum.
- Enhanced Body - Echoes, unlike a physical body, do not need sleep, food, water, nor air to live.
- Songreading- Anyone in the echolands who gets used to it can recognize and distinguish between different sounds.
- Echo-binding - Echoes with strong wills can bind and command other echoes to their will.
- Paralysis Inducement - People in the echolands can paralyze enemies by using their will to stop them.
- Paralysis Immunity - An echo with a stronger will can resist their weaker opponent when attempting to paralyze them.